Switch
A controlled on/off control with separately styleable track and thumb.
Like every gpui-base primitive, Switch supplies behavior and semantic structure without imposing a product visual language. Apply GPUI styles and compose the exported parts to match your design system.
#Example
The single native Cargo entrypoint selects this primitive from the shared showcase implementation. The same showcase is compiled once for the WASM preview above.
cargo run -p gpui-base-examples -- switch
#Import
use gpui_kit::base::{Switch, SwitchThumb, SwitchTrack};
#Anatomy and API
The example composes Switch, SwitchThumb, SwitchTrack. GPUI’s standard styling and event traits provide presentation; these base types provide the interaction structure.
The authoritative module is components/switch.rs. Native and browser previews compile this same file.
#State and events
Pass the controlled boolean to checked; on_change emits the requested next value.
Keep controlled state on the parent render type or in a GPUI entity. Update it in callbacks and call cx.notify(); do not recreate persistent entities during every render.
#Complete Rust example
The complete implementation used by the runnable showcase is embedded directly from Rust source:
use super::*;
impl BaseShowcase {
pub(in super::super) fn switch(&self, cx: &mut Context<Self>) -> impl IntoElement {
let checked = self.switch_checked;
let entity = cx.entity().downgrade();
div()
.w_64()
.text_xs()
.flex()
.items_center()
.justify_between()
.child(
div().child("Automatic updates").child(
div()
.mt_1()
.text_xs()
.text_color(super::example_rgb(0x737373))
.child("Install stable releases automatically."),
),
)
.child(
Switch::new("example-switch")
.checked(checked)
.on_change(move |next, _, _, cx| {
_ = entity.update(cx, |this, cx| {
this.switch_checked = next;
cx.notify();
});
})
.child(
SwitchTrack::new("example-switch-track")
.checked(checked)
.w(px(36.))
.h(px(20.))
.p(px(2.))
.bg(if checked {
super::example_rgb(0x171717)
} else {
super::example_rgb(0xd4d4d4)
})
.child(
SwitchThumb::new(checked)
.size_4()
.bg(super::example_rgb(0xffffff))
.ml(if checked { px(16.) } else { px(0.) }),
),
),
)
}
}
The command above supplies application initialization, window creation, and shared BaseShowcase state.
#Accessibility
Label the setting, expose checked state, and keep the accessible name stable.
#Notes
Use stable element IDs where accepted. Verify focus, hover, active, selected, disabled, reduced-motion, and high-contrast appearances in the consuming design system.