OTP Input
A multi-cell one-time-code input driven by a shared text state.
Like every gpui-base primitive, OTP Input supplies behavior and semantic structure without imposing a product visual language. Apply GPUI styles and compose the exported parts to match your design system.
#Example
The single native Cargo entrypoint selects this primitive from the shared showcase implementation. The same showcase is compiled once for the WASM preview above.
cargo run -p gpui-base --example components -- otp-input
#Import
use gpui_kit::base::{OtpInput, OtpState};
#Anatomy and API
The example composes OtpInput, OtpState. GPUI’s standard styling and event traits provide presentation; these base types provide the interaction structure.
The authoritative module is components/otp_input.rs. Native and browser previews compile this same file.
#State and events
OtpState owns the complete code and active cell; visual cells share that state.
Keep controlled state on the parent render type or in a GPUI entity. Update it in callbacks and call cx.notify(); do not recreate persistent entities during every render.
#Complete Rust example
The complete implementation used by the runnable showcase is embedded directly from Rust source:
use gpui::{Context, IntoElement, ParentElement as _, Styled as _, div};
use gpui_base::OtpInput;
use super::super::BaseShowcase;
impl BaseShowcase {
pub(in super::super) fn otp_input(&self, cx: &mut Context<Self>) -> impl IntoElement {
let value: Vec<char> = self.otp.read(cx).value().chars().collect();
let active = value.len().min(5);
div()
.w_56()
.flex()
.flex_col()
.gap_1()
.text_xs()
.child(div().text_xs().child("Verification code"))
.child(
div().child(
OtpInput::new(&self.otp)
.flex()
.gap_1()
.children((0..6).map(|ix| {
div()
.size_7()
.flex()
.items_center()
.justify_center()
.border_1()
.border_color(if ix == active {
super::example_rgb(0x171717)
} else {
super::example_rgb(0xd4d4d4)
})
.child(value.get(ix).copied().unwrap_or(' ').to_string())
})),
),
)
.child(
div()
.text_xs()
.text_color(super::example_rgb(0x737373))
.child("Enter the 6-digit code."),
)
}
}
The command above supplies application initialization, window creation, and shared BaseShowcase state.
#Accessibility
Label the whole code, announce length/errors, and support paste.
#Notes
Use stable element IDs where accepted. Verify focus, hover, active, selected, disabled, reduced-motion, and high-contrast appearances in the consuming design system.