Table
Semantic table primitives for composing headers, bodies, rows, and cells.
Like every gpui-base primitive, Table supplies behavior and semantic structure without imposing a product visual language. Apply GPUI styles and compose the exported parts to match your design system.
#Example
The single native Cargo entrypoint selects this primitive from the shared showcase implementation. The same showcase is compiled once for the WASM preview above.
cargo run -p gpui-base --example components -- table
#Import
use gpui_kit::base::{Table, TableBody, TableCell, TableHead, TableHeader, TableRow};
#Anatomy and API
The example composes Table, TableBody, TableCell, TableHead, TableHeader, TableRow. GPUI’s standard styling and event traits provide presentation; these base types provide the interaction structure.
The authoritative module is components/table.rs. Native and browser previews compile this same file.
#State and events
Rows and cells are stateless composition; sorting, selection, and mutations remain in the parent.
Keep controlled state on the parent render type or in a GPUI entity. Update it in callbacks and call cx.notify(); do not recreate persistent entities during every render.
#Complete Rust example
The complete implementation used by the runnable showcase is embedded directly from Rust source:
use super::*;
impl BaseShowcase {
pub(in super::super) fn table(&self) -> impl IntoElement {
Table::new("example-table")
.w_72()
.text_xs()
.border_1()
.border_color(super::example_rgb(0xe5e7eb))
.overflow_hidden()
.child(
TableHeader::new("header").child(
TableRow::new("header-row", 1)
.flex()
.bg(super::example_rgb(0xf5f5f5))
.child(
TableHead::new("name-head", 1)
.w(px(124.))
.px_2()
.py_1()
.child("Component"),
)
.child(
TableHead::new("status-head", 2)
.w(px(84.))
.px_2()
.py_1()
.child("Status"),
)
.child(
TableHead::new("version-head", 3)
.w(px(92.))
.px_2()
.py_1()
.child("Version"),
),
),
)
.child(
TableBody::new("body").children(
[
("gpui-base", "Stable", "0.4.1"),
("gpui-component", "Active", "0.4.1"),
("story-web", "Preview", "0.2.8"),
("gpui-web", "Beta", "0.1.0"),
]
.into_iter()
.enumerate()
.map(|(ix, (name, status, version))| {
TableRow::new(("body-row", ix), ix)
.flex()
.border_t_1()
.border_color(super::example_rgb(0xe5e7eb))
.child(
TableCell::new("name", 1)
.w(px(124.))
.px_2()
.py_1()
.child(name),
)
.child(
TableCell::new(("status", ix), 2)
.w(px(84.))
.px_2()
.py_1()
.child(
div()
.px_1()
.border_1()
.border_color(super::example_rgb(0xd4d4d4))
.child(status),
),
)
.child(
TableCell::new(("version", ix), 3)
.w(px(92.))
.px_2()
.py_1()
.text_color(super::example_rgb(0x737373))
.child(version),
)
}),
),
)
}
}
The command above supplies application initialization, window creation, and shared BaseShowcase state.
#Accessibility
Use headers, preserve reading order, and separately expose sort and selection controls.
#Notes
Use stable element IDs where accepted. Verify focus, hover, active, selected, disabled, reduced-motion, and high-contrast appearances in the consuming design system.