Slider
A state-driven range input with independently styleable track, indicator, and thumb.
Like every gpui-base primitive, Slider supplies behavior and semantic structure without imposing a product visual language. Apply GPUI styles and compose the exported parts to match your design system.
#Example
The single native Cargo entrypoint selects this primitive from the shared showcase implementation. The same showcase is compiled once for the WASM preview above.
cargo run -p gpui-base --example components -- slider
#Import
use gpui_kit::base::{Slider, SliderState};
#Anatomy and API
The example composes Slider, SliderState. GPUI’s standard styling and event traits provide presentation; these base types provide the interaction structure.
The authoritative module is components/slider.rs. Native and browser previews compile this same file.
#State and events
SliderState owns bounds and value; track, indicator, and thumb are separate visual parts.
Keep controlled state on the parent render type or in a GPUI entity. Update it in callbacks and call cx.notify(); do not recreate persistent entities during every render.
#Complete Rust example
The complete implementation used by the runnable showcase is embedded directly from Rust source:
use super::*;
use gpui::relative;
impl BaseShowcase {
pub(in super::super) fn slider(&self, cx: &mut Context<Self>) -> impl IntoElement {
let percentage = self.slider.read(cx).percentage().end;
let thumb_size = 14.;
div()
.w_56()
.text_xs()
.child(
div()
.mb_2()
.flex()
.justify_between()
.child("Volume")
.child("Drag to adjust"),
)
.child(
Slider::new(&self.slider).w_full().h_7().child(
SliderTrack::new(&self.slider)
.relative()
.w_full()
.h_full()
.child(
div()
.absolute()
.top(px(13.))
.left_0()
.w_full()
.h(px(2.))
.bg(super::example_rgb(0xd4d4d4)),
)
.child(
SliderIndicator::new(&self.slider)
.absolute()
.top(px(13.))
.left_0()
.w_full()
.h(px(2.))
.child(
div()
.absolute()
.top_0()
.bottom_0()
.left_0()
.right(relative(1. - percentage))
.bg(super::example_rgb(0x171717)),
),
)
.child(
SliderThumb::new(&self.slider)
.absolute()
.top(px(7.))
.left(relative(percentage))
.ml(px(-thumb_size / 2.))
.size(px(thumb_size))
.bg(super::example_rgb(0xffffff))
.border_1()
.border_color(super::example_rgb(0x171717)),
),
),
)
}
}
The command above supplies application initialization, window creation, and shared BaseShowcase state.
#Accessibility
Expose label, current value, and bounds; support keyboard increments.
#Notes
Use stable element IDs where accepted. Verify focus, hover, active, selected, disabled, reduced-motion, and high-contrast appearances in the consuming design system.