Checkbox
A controlled tri-state check control with a separately styled indicator.
Like every gpui-base primitive, Checkbox supplies behavior and semantic structure without imposing a product visual language. Apply GPUI styles and compose the exported parts to match your design system.
#Example
The single native Cargo entrypoint selects this primitive from the shared showcase implementation. The same showcase is compiled once for the WASM preview above.
cargo run -p gpui-base --example components -- checkbox
#Import
use gpui_kit::base::{Checkbox, CheckboxIndicator};
#Anatomy and API
The example composes Checkbox, CheckboxIndicator. GPUI’s standard styling and event traits provide presentation; these base types provide the interaction structure.
The authoritative module is components/checkbox.rs. Native and browser previews compile this same file.
#State and events
Pass the controlled value to checked; on_change emits CheckboxState, including indeterminate.
Keep controlled state on the parent render type or in a GPUI entity. Update it in callbacks and call cx.notify(); do not recreate persistent entities during every render.
#Complete Rust example
The complete implementation used by the runnable showcase is embedded directly from Rust source:
use super::*;
use gpui::{Image, ImageFormat, img};
use std::sync::Arc;
const CHECK_SVG: &[u8] = br#"<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 16" fill="none"><path d="m3.25 8.25 3 3 6.5-7" stroke="white" stroke-width="1.8" stroke-linecap="round" stroke-linejoin="round"/></svg>"#;
impl BaseShowcase {
pub(in super::super) fn checkbox(&self, cx: &mut Context<Self>) -> impl IntoElement {
let checked = self.checkbox_checked;
let entity = cx.entity().downgrade();
Checkbox::new("example-checkbox")
.checked(checked)
.flex()
.items_center()
.gap_2()
.on_change(move |state, _, _, cx| {
_ = entity.update(cx, |this, cx| {
this.checkbox_checked = state == CheckboxState::Checked;
cx.notify();
});
})
.child(
CheckboxIndicator::new()
.checked(checked)
.flex()
.items_center()
.justify_center()
.size_4()
.border_1()
.border_color(super::example_rgb(0x171717))
.when(checked, |this| {
this.bg(super::example_rgb(0x171717)).child(
img(Arc::new(Image::from_bytes(
ImageFormat::Svg,
CHECK_SVG.to_vec(),
)))
.size(px(12.)),
)
}),
)
.child(div().text_xs().child("Enable product updates"))
}
}
The command above supplies application initialization, window creation, and shared BaseShowcase state.
#Accessibility
Keep label and control associated and expose checked, unchecked, indeterminate, and disabled states.
#Notes
Use stable element IDs where accepted. Verify focus, hover, active, selected, disabled, reduced-motion, and high-contrast appearances in the consuming design system.